#include <globjects/include/globjects/StateSetting.h>
◆ StateSettingType() [1/2]
globjects::StateSettingType::StateSettingType |
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◆ StateSettingType() [2/2]
globjects::StateSettingType::StateSettingType |
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void * | functionIdentifier | ) |
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◆ operator==()
bool globjects::StateSettingType::operator== |
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const StateSettingType & | other | ) |
const |
◆ hash()
std::size_t globjects::StateSettingType::hash |
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const |
◆ specializeType()
void globjects::StateSettingType::specializeType |
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gl::GLenum | subtype | ) |
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◆ m_functionIdentifier
void* globjects::StateSettingType::m_functionIdentifier |
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protected |
◆ m_subtypes
std::set<gl::GLenum> globjects::StateSettingType::m_subtypes |
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protected |
The documentation for this class was generated from the following file: