Event Handling in the YaST2 UI
Author: Stefan Hundhammer <
sh@suse.de
>
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Introduction
Contents
Introduction
The YaST2 Event Model
Classic GUI Event Loops
The YaST2 Approach
Simplicity vs. Features
The
notify
Option
Downsides and Discussions
Design Alternatives
Event Delivery
Event Queues vs. One Single Pending Event
Event Reliability
Defensive Programming
Event-related UI builtin functions
Quick Reference
UserInput()
PollInput()
TimeoutUserInput()
WaitForEvent()
Event Reference
Event Maps in General
Event Types
WidgetEvent
Activated
ValueChanged
SelectionChanged
MenuEvent
TimeoutEvent
CancelEvent
KeyEvent
DebugEvent
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Introduction
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